Command Keys

A powerful command macro mod.

1,9M

Quick challenge

How far can you run before the mobs catch you?

Command Keys

Icon ## CommandKeys A powerful command macro mod. ![Environment]() ![Latest Minecraft](https://modrinth.com/project/65UyswbY/versions) ![Loader](https://fabricmc.net/) ![Loader](https://files.minecraftforge.net) ![Loader](https://neoforged.net/) ![Available on Modrinth](https://modrinth.com/project/65UyswbY) ![Available on CurseForge](https://curseforge.com/minecraft/mc-mods/commandkeys) ![Available on GitHub](https://github.com/TerminalMC/CommandKeys)
### Features - Multiple commands per macro - Multiple macros per keybind - Optional delay timing between commands - Efficient keybind conflict management with modifier key support - Five modes: 1. Send all commands when the key is pressed 2. Cycle through commands, one per keypress 3. Repeat on a configurable interval 4. Select a random message and send 5. Type the command in chat, but don't send it - Profiles with automatic switching based on server address or world name - Fully custom GUI for easy configuration
### Usage #### Profiles
Automatic Switching - When you join a world/server, the name/address will be checked against the list of profiles. If there is a profile linked to that world/server, it will be activated. Otherwise, the default profile will be used. - Use the `S` and `M` buttons to make a profile the default for singleplayer or multiplayer.
Manual Switching - To activate a profile manually, click the up-arrow button on the left. - Click the link button to link the profile to the world/server for future automatic activation. - Click the settings button to rename the profile or remove links.
#### Macros
Access - Edit a profile by clicking the large button on the profile selection screen, or by pressing the edit key (default: `K`) in-game.
Binding Keys - You can bind almost any keyboard key or mouse button to a macro, similar to Minecraft's own Controls. However, you can also bind any *pair* of keys; just press one while holding the other ( e.g. press 'T' while holding 'Shift').
Conflict Strategy - If a key is already in use by Minecraft, you can choose a conflict strategy; - `Submit`: The macro will be ignored, the Minecraft keybind will function normally. - `Assert`: The macro and the Minecraft keybind will both function. - `Veto`: The macro will function, the Minecraft keybind will be cancelled (if possible). - `Avoid`: The macro will not work in-game, but you can still activate it by pressing the key while on the edit screen (with nothing selected). For example, if you have a macro bound to `W`, press `K` then `W` to activate it.
Send Mode - `Send`: All commands for the macro will be sent. You can configure delays between commands. - `Type`: The first command will be typed into the chat box, but not sent. - `Edit`: A GUI will be shown to allow you to enter a replacement for the `%edit%` placeholder, then the first message will be sent. - `Cycle`: The commands will be cycled through, with one command sent each time you press the key. - Note: In `Cycle` mode, if you need more than one command to be sent for a single key-press, enter those commands into a single box, separated by pairs of commas (e.g. `/tick freeze,,/say Stopped`). - `Random`: A message will be chosen at random and sent each time the key is pressed. - `Repeat`: Like `Send`, but the macro will be repeated (delay is configurable) until you press the key again.
Placeholders - Simple Placeholders - `%lastsent%`: The most recently-sent message or command in history, if any. - `%lastcmd%`: The most recently-sent command in history, if any. - `%clipboard%`: The contents of the clipboard, if any. - `%myname%`: Minecraft username. - `%pmsender%`: The name of the sender of the most recently-received private message, if any. ( Searches max of 50). - `%pos%`: The integer coordinates of the player (`x y z`). - `%x%`: The integer X coordinate of the player. Also available for Y and Z. - `%lpos%`: The integer coordinates of the block the player is looking at, if any. Also provides `%lx%`, `%ly%`, `%lz%`. - Regex Placeholders - `%#(.*)%`: Regex Group 1 from the most recently-received message matching the regex following the `#`, if any. Note: regex pattern must have at least 1 capturing group. - `%clipboard#(.*)%`: The contents of the clipboard, if any, verified to match a regex pattern following the `#`. This can be used to prevent unintentional exposure of clipboard contents. E.g. use `%clipboard#^-?d+ -?d+ -?d+$%` to only send the clipboard contents if it's formatted like a set of coordinates. - `%pos([FBLR])(d+)%`: `%pos%` but offset some number of blocks in a direction relative to the cardinal direction that the player is nearest to facing. E.g. use `%posL20%` to get the coordinates 20 blocks to the player's left. - `%x([+-]d+)%`: `%x%` but offset some number of blocks. E.g. use `%x-10%` to get the X coordinate 10 blocks to the player's West. Also available for Y and Z. - `%lpos([FBLR])(d+)%`: As per `pos` above but for the block the player is looking at, if any. - `%lx([+-]d+)%`: As per `x` above but for the block the player is looking at, if any.
### Dependencies Fabric: Fabric API, ModMenu NeoForge: None ### Compatibility If you encounter issues, please report on Discord or GitHub. ### Contact ![Discord Server](https://discord.terminalmc.dev) ![GitHub Issues](https://github.com/TerminalMC/CommandKeys/issues) ![License](https://github.com/TerminalMC/CommandKeys/blob/HEAD/LICENSE.txt)
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