Just Enough Survival

A modpack that extends the vanilla Minecraft experience and makes survival more challenging!

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Quick challenge

How far can you run before the mobs catch you?

Just Enough Survival

🌍 About This Modpack

This modpack is my take for a Minecraft world that is more alive, more beautiful, and more fun to survive in, without adding confusing new systems or major overhauls. You will find better terrain, smarter mobs, smoother performance, and tons of new places to explore. It is still Minecraft, just with a lot more to discover.

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🗺️ World Generation

* Universal Ores – Adds mountain ranges and new terrain shapes * Universal Ores – Nearly 100 new realistic and fantasy biomes * Universal Ores – Ore variants in andesite, diorite, granite, and tuff

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🧱 Structures

* Sparse Structures – Adds over 200 new structures * Sparse Structures – Adds dungeons, taverns, ruins, shrines and much more * Sparse Structures – New illager types and dangerous new structures * Sparse Structures – Pillager encampments and fortresses * Sparse Structures - Replaces vanilla desert temples * Sparse Structures - Replaces vanilla dungeons * Sparse Structures - Replaces vanilla end island * Sparse Structures - Replaces vanilla jungle temples * Sparse Structures - Replaces vanilla mineshafts * Sparse Structures - Replaces vanilla nether fortresses * Sparse Structures - Replaces vanilla ocean monuments * Sparse Structures - Replaces vanilla strongholds * Sparse Structures - Replaces vanilla witch huts * Sparse Structures – Ruins, obelisks, and other small features * Sparse Structures – New villages, outposts, and ships * Sparse Structures – Witch villages and more * Sparse Structures – Makes structures more rare for better pacing

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⚙️ Gameplay

* No F3/Debug Screen – Sleeping bags and hammocks (which do not set the spawn point) * No F3/Debug Screen – Adds thirst and purified water * No F3/Debug Screen – Smarter mobs that track players * No F3/Debug Screen – Adds drivable ships and boats * No F3/Debug Screen – Place and find teleport points across the world * No F3/Debug Screen – New stone block variants for building * No F3/Debug Screen – New crops, food, and cooking * No F3/Debug Screen - Removes game-related information from debug screen

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🧰 Quality of Life

* Elytra Slot – Shows food values and saturation * Elytra Slot – Makes you walk faster on certain blocks * Elytra Slot – Swing through grass and leaves without breaking them * Elytra Slot – Fixes Minecraft bugs * Elytra Slot – Better horse movement and controls * Elytra Slot – Sort and transfer items with the click of a button * Elytra Slot – Nice and compact health, armor and armor toughness bars * Elytra Slot – Enhances inventory management by adding various functions to the mouse buttons * Elytra Slot – Lets you wear elytra and chestplate at the same time

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🎧 Sounds

* Sounds – Provides realistic sound attenuation, reverberation, and absorption through blocks * Sounds – Adds a wide range of new and improved sound effects

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🖼️ Visuals

* Visuality – See far-off terrain with level of detail (LOD) * Visuality – Adds shader support * Visuality – Glowing items and mobs light up the world * Visuality – Adds small particle effects and visuals

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🔧 Optimization

* Sodium - A collection of mostly micro optimizations * Sodium * Sodium - Increases the performance of block entity rendering * Sodium - Adds path-tracing to skip rendering Block/Entities that are not visible * Sodium - Faster and better item frames * Sodium - Faster Random Generator * Sodium - Reduces the memory usage * Sodium - Speeds up immediate mode rendering * Sodium - Optimize the networking stack * Sodium - Game logic optimization (physics, AI, block ticking) * Sodium - Improves performance, reduces memory usage, and fixes many bugs * Sodium - Improves performance with more culling * Sodium - Optimises worldgen performance * Sodium - Improves the performance of light updates * Sodium - A better rendering engine

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🐟 Others

* Mod Menu – Adds ambient birds * Mod Menu – Boids simulation for flocking fish * Mod Menu – Many new variants for humanoid mobs * Mod Menu – Disables the new chat reporting system * Mod Menu – View and configure installed mods

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ℹ️ Defaults

* Tectonic underground rivers are disabled * Sparse structure spread factor is set to 1.5 * Zombie Awareness wandering hordes are enabled * Dynamic sounds from the sounds mod are disabled * Iron golems are replaced by clay golems

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